
2
Mocap Shoot.
Gameplay to PerfCap
3 Tracking.
Get your data Labeled
1
PreProd.
Consulting
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Who are the 12 Monks ?
Get in Touch
4 Solving_retarget
From Shoot to animation
5 Facial Capture
Facial Animation
6
Motion Editing
For Gameplay/Cine and Facial
0
Who are the 12 Monks ?
Get in Touch
0
Meet the
12 Monks

OUR STORY
12 Monks is our new studio Located in Canada. With 20 years experience in motion capture, our Team had the chance to work, be part or partner with these projects and companies in the last 20 years:
Animatrik
Activision
Ubisoft Montreal
Ubisoft Toronto
Motion Burner
Blizzard
Assassin's Creed 3
Assassin's Creed Revelations
Call of Duty Black Ops 3
Detroit become human
FarCry 3
Heavy Rain
Hitman 5
Rainbow 6 Patriots
Splinter Cell Blacklist
The Division
WatchDogs
And Many More to come

OUR Goals
Support motion capture studios in producting Cinematics and Gameplay animation.
From Shoot to Final Animation

OUR TEAM AND TECHNOLOGY
With a Team scalable to 20 production's artist and techniciens, we produce animation with the best tools on the market.
10 Vicon Blade licenses and Maya/MotionBuilder/Max for animation
We are offering a 28 Vicon Camera Space in Montreal and quebec with our Partner MOOV.